4/15/2024 0 Comments Satisfactory game layout planner![]() The four smelters will be placed in the middle of the fourth column of the second row, and will be placed up to the seventh row. ![]() The screws and plates will then be run to two assemblers to produce reinforced iron plates. The fourth smelter will run iron to a screw production line, which will use two constructors to produce iron rods, followed by three constructors for screws. The iron ore will run to four smelters, of which three will be dedicated to iron plates, leading to three constructors. In order to give you as much creative freedom, I will be covering the basic layout, feel free to move things around should you wish, to help you, I will list what’s going on at the start of each section.įirst we will sort out the iron production. Take note that at the bottom of the grid we have the iron ore brought up in the 7th column in the brown box, followed by the rotors in the 8th column in white, then stators in the9th column coloured in turquoise followed by crude oil in the 10th column.ĭuring this build you will also need a maximum belt speed of mk2 however I’ll be using Mk3s across the build. This build will be done on a 13 x 18 grid and once up and running will cost no more than 668Mw We will also need resources to build the following: Video Guide: Modular Engines Super Efficient Build Guideįor this build we will be using a total of: To accompany this written guide there will also be a video guide which you can find in the link below. Welcome to another Super Efficient Build Guide, today we will be producing 5 modular engines per minute, to be later used in thermal propulsion engines. In this layout I will be talking you through how to produce modular engines in an efficient setup using the vanilla recipe.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |